This is my personal artwork inspired by Ferruccio Lamborghini's Ferrari 250 GT.
It was nice to go through a more creative process this time, and focus on creating a little story behind this cinematic.
I was really inspired by the story behind Lamborghini and decided to recreate an important moment in his career.
Everything is using dynamic lighting using raytracing. The end shot was made in the latest 4.27 path tracer renderer.
I used Quixel Mixer and Megascans for the environment texturing, and Substance painter for the car texturing.
Environment based on UE4 Arch - Vineyard.