Ferrari 812 GTS - Unreal Engine Automotive Rendering
Ferrari 812 GTS - Unreal Engine Automotive Rendering
Ferrari 812 GTS - Unreal Engine Automotive Rendering
Probably one of the last iterations done with Unreal 4.27 before switching to Unreal 5 !
I used Cesium plugin for real world data terrain, as well as the built-it water plugin for the ocean.
Textures and scans by Quixel Megsacans.