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BMW M4 Competition 2021 - Unreal Engine studio lighting

Experimenting with lighting, and setting up the variant manager system for configurator.
I modeled a custom front grill inspired by Prior Design as an extra feature to see the difference between the two in runtime.
Fully dynamic lighting, no baking. Raytracing AO/Shadows/Reflections.

Unreal Engine 4.26

With custom new grill

With custom new grill

With custom new grill

With custom new grill

With custom new grill

With custom new grill